2D Assignment – Garr the Gutter
Mood board


Creature concepts – silhouettes







Creature concepts – narrowing down options





Sculpting

My first attempt at modelling the main body without any prior experience. Not great. I have long since deleted this and restarted again with a fresh new mesh:



First attempt at making a head:



I tried to sculpt it out using Zspheres for the first time. It came out decent, but I felt it was too simplistic for the head I aimed to create. So I started over again:




… And I’d say it came out much nicer. More for me to work on with the damstandard, clay buildup, etc.































Once I felt satisfied with the details, I attempted to rig and pose Garr to have a similar pose to the concept sketches. The rig came out fine; but it deformed the mesh considerably and so I decided to discard it.




Finished sculpt, ready for rendering!

Colour concepts


Rendering




BPR renderpasses (Unused and Used)









Photobashing




He also has dilated eyes, like this:

Final character sheet
